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Warbreaker (Warbreaker #1) Page 16
Author: Brandon Sanderson

Her servants watched. None of them spoke to her. Their silence was supposed to be respectful, she knew, but Siri just found it intimidating. She tried several times to draw them into conversation, but she managed to get only terse replies.

She chewed on a spiced caper. Is this what my life is to be from now on? she thought. A night spent feeling halfused, halfignored by my husband, then days spent surrounded by people, yet somehow still alone?

She shivered, her appetite waning. She set down the fork, and her food slowly grew cold on the table before her. She stared at it, a part of her wishing she’d simply remained in the comfortable, oversized black bed.

9

Vivenna—firstborn child of Dedelin, king of Idris—gazed upon the grand city of T’Telir. It was the ugliest place she had ever seen.

People jostled their way through the streets, draped flagrantly in colors, yelling, and talking, and moving, and stinking, and coughing, and bumping. Her hair lightened to grey, she pulled her shawl close as she maintained her imitation—such that it was—of an elderly woman. She had feared that she might stand out. She needn’t have worried. Who could ever stand out in this confusion?

Nevertheless, it was best to be safe. She had come—arriving in T’Telir just hours ago—to rescue her sister, not to get herself kidnapped.

It was a bold plan. Vivenna could hardly believe that she’d come up with it. Still, of the many things her tutors had taught her, one was foremost in her mind: A leader was someone who acted. Nobody else was going to help Siri, and so it was up to Vivenna.

She knew that she was inexperienced. She hoped that her awareness of that would keep her from being too foolhardy, but she had the best education and political tutelage her kingdom could provide, and much of her training had focused on life in Hallandren. As a devout daughter of Austre, she’d practiced all of her life to avoid standing out. She could hide in a vast, disorganized city like T’Telir.

And vast it was. She’d memorized maps, but they hadn’t prepared her for the sight, sound, scent, and colors of the city on market day. Even the livestock wore bright ribbons. Vivenna stood at the side of the road, stooped beside a building draped in flapping streamers. In front of her, a herdsman drove a small flock of sheep toward the market square. They had each been dyed a different color. Won’t that ruin the wool? Vivenna thought sourly. The different colors on the animals clashed so terribly that she had to look away.

Poor Siri, she thought. Caught up in all of this, locked in the Court of Gods, probably so overwhelmed that she can barely think. Vivenna had been trained to deal with the terrors of Hallandren. Though the colors sickened her, she had the fortitude to withstand them. How would little Siri manage?

Vivenna tapped her foot as she stood beside the building in the shadow of a large stone statue. Where is that man? she thought. Parlin had yet to return from his scouting.

There was nothing to do but wait. She glanced up at the statue beside her; it was one of the famous D’Denir Celabrin. Most of the statues depicted warriors. They stood in every imaginable pose all across the entire city, armed with weapons and often dressed in colorful clothing. According to her lessons, the people of T’Telir found dressing the statues to be an amusing pastime. Lore had it that the first ones had been commissioned by Peacegiver the Blessed, the Returned who had taken command of Hallandren at the end of the Manywar. The number of statues had increased each year as new ones were paid for by the Returned—whose money, of course, came from the people themselves.

Excess and waste, Vivenna thought, shaking her head.

Finally, she noticed Parlin coming back down the street. She frowned as she saw that he was wearing some ridiculous frippery on his head—it looked a little like a sock, though much larger. The bright green hat flopped down one side of his square face, and looked very out of place against his dull brown Idris travel clothing. Tall but not lanky, Parlin was only a few years Vivenna’s senior. She’d known him for most of her life; General Yarda’s son had practically grown up in the palace. More recently, he’d been out in the forests, watching the Hallandren border or guarding one of the northern passes.

“Parlin?” she said as he approached, carefully keeping the annoyance out of her voice and her hair. “What is that on your head?”

“A hat,” he said, characteristically terse. It wasn’t that Parlin was rude; it just seemed he rarely felt he had much to say.

“I can see that it’s a hat, Parlin. Where did you get it?”

“The man in the market said they’re very popular.”

Vivenna sighed. She’d hesitated to bring Parlin into the city. He was a good man—as solid and reliable as she’d ever known—but the life he knew was one of living in the wilderness and guarding isolated outposts. The city was probably overwhelming to him.

“The hat is ridiculous, Parlin,” Vivenna said, hair controlled to keep the red out of it. “And makes you stand out.”

Parlin removed the hat, tucking it in his pocket. He said nothing further, but did turn, watching the crowds of people pass. They seemed to make him as nervous as they did Vivenna. Perhaps more so. However, she was glad to have him. He was one of the few people she trusted not to go to her father; she knew that Parlin fancied her. During their youth, he’d often brought her gifts from the forest. Usually, those had taken the form of some animal he’d killed.

To Parlin’s mind, nothing showed affection like a hunk of something dead and bleeding on the table.

“This place is strange,” Parlin said. “People here move like herds.” His eyes followed a pretty Hallandren girl as she walked by. The hussy was—like most of the women in T’Telir—wearing practically nothing. Blouses that were open well below the neck, skirts well above the knees—some women even wore trousers, just like men.

“What did you discover in the market?” she asked, drawing his attention back.

“There are a lot of Idrians here,” he said.

“What?” Vivenna said, forgetting herself and showing her shock.

“Idrians,” Parlin said. “In the market. Some were trading goods; many looked like common laborers. I watched them.”

Vivenna frowned, folding her arms. “And the restaurant?” Vivenna asked. “Did you scout it as I asked?”

He nodded. “Looks clean. Feels strange to me that people eat food made by strangers.”

“Did you see anyone suspicious there?”

“What would be ‘suspicious’ in this city?”

“I don’t know. You’re the one who insisted on scouting ahead.”

“It’s always a good idea when hunting. Less likely to scare away the animals.”

“Unfortunately, Parlin,” Vivenna said, “people aren’t like animals.”

“I am aware of that,” Parlin said. “Animals make sense.”

Vivenna sighed. However, she did notice just then that Parlin had been right on at least one count. She caught sight of a group of Idrians walking along the street nearby, one pulling a cart that had probably once held produce. They were easy to distinguish by their muted dress and the slight accent to their voices. It surprised her that they would come so far to trade. But, admittedly, commerce hadn’t been particularly robust in Idris lately.

Reluctantly, she closed her eyes and—using the shawl to hide the transformation—changed her hair from gray to brown. If there were other Idrians in town, it was unlikely that she would stand out. Trying to act like an old woman would be more suspicious.

It still felt wrong to be exposed. In Bevalis, she’d have been recognized instantly. Of course, Bevalis had only a few thousand people in it. The vastly greater scale of T’Telir would require a conscious adjustment.

She gestured to Parlin and—gritting her teeth—joined the crowd and began making her way toward the marketplace.

The inland sea made all the difference. T’Telir was a prime port, and the dyes it sold—made from the Tears of Edgli, a local flower—made it a center of trade. She could see the evidence all around her. Exotic silks and clothing. Brown-skinned traders from Tedradel with their long black beards bound with tight leather cords into cylindrical shapes. Fresh foodstuffs from cities along the coast. In Idris, the population was spread out thinly across the farms and rangelands. In Hallandren—a country that controlled a good third of the inland sea’s coast—things were different. They could burgeon. Grow.

Get flamboyant.

In the distance, she could see the plateau that held the Court of Gods, the most profane place beneath Austre’s colorful eyes. Inside its walls, within the God King’s terrible palace, Siri was being held captive, prisoner of Susebron himself. Logically, Vivenna understood her father’s decision. In raw political terms, Vivenna was more valuable to Idris. If war was certain, it made sense to send the less useful daughter as a stalling tactic.

But it was hard for Vivenna to think of Siri as “less useful.” She was gregarious, but she’d also been the one who smiled when others were down. She was the one who brought gifts when nobody was expecting them. She was infuriating, but also innocent. She was Vivenna’s baby sister, and someone had to look out for her.

The God King would demand an heir. That was to have been Vivenna’s duty—her sacrifice for her people. She had been prepared and willing. It felt wrong for Siri to have to do something so terrible.

Her father had made his decision; the best one for Idris. Vivenna had made her own. If there was going to be war, then Vivenna wanted to be ready to get her sister out of the city the moment it got dangerous. In fact, Vivenna felt there had to be a way to rescue Siri before the war came—a way of fooling the Hallandrens, making them think that Siri had died. Something that would save Vivenna’s sister, yet not further provoke hostilities.

This wasn’t something her father could condone. So she hadn’t told him. Better for him to be able to deny involvement if things went wrong.

Vivenna moved down the street, eyes downcast, careful to not draw attention to herself. Getting away from Idris had been surprisingly easy. Who would suspect such a brash move from Vivenna—she who had always been perfect? Nobody wondered when she’d asked for food and supplies, explaining that she wanted to make emergency kits. Nobody questioned when she’d proposed an expedition to the higher reaches to gather important roots, an excuse to disguise the first few weeks of her disappearance.

Parlin had been easy enough to persuade. He trusted her, perhaps too much, and he had intimate knowledge of the paths and trails leading down to Hallandren. He’d been as far as the city walls on one scouting trip a year back. With his help, she’d been able to recruit a few of his friends—also woodsmen—to protect her and be part of her “expedition.” She’d sent the rest of them back earlier that morning. They would be of little use in the city, where she had already arranged for other allies to be her protection. Parlin’s friends would carry word to her father, who would already have heard of what she’d done. Before leaving, she’d arranged for her maid to deliver a letter to him. Counting off the days, she realized that her letter would be delivered that very evening.

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Brandon Sanderson's Novels
» Legion
» Elantris (Elantris #1)
» The Emperor's Soul
» The Way of Kings (The Stormlight Archive #1)
» Warbreaker (Warbreaker #1)
» Alcatraz Versus the Evil Librarians (Alcatraz #1)
» Alcatraz Versus the Scrivener's Bones (Alcatraz #2)
» Alcatraz Versus the Knights of Crystallia (Alcatraz #3)
» Alcatraz Versus the Shattered Lens (Alcatraz #4)
» The Rithmatist (Rithmatist #1)
» The Well of Ascension (Mistborn #2)
» Mistborn: The Final Empire (Mistborn #1)
» The Hero of Ages (Mistborn #3)
» Infinity Blade: Awakening (Infinity Blade #1)
» The Alloy of Law (Mistborn #4)
» Infinity Blade: Redemption (Infinity Blade #2)
» The Hope of Elantris (Elantris #1.5)
» The Gathering Storm (Wheel of Time #12)
» Towers of Midnight (Wheel of Time #13)
» A Memory of Light (Wheel of Time #14)