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The Well of Ascension (Mistborn #2) Page 23
Author: Brandon Sanderson

A flash of triumph shone in OreSeur's eyes, as if he enjoyed forcing her into her role. "Kandra cannot be affected by mental Allomancy, Mistress."

Vin frowned. "Not at all?"

"No, Mistress," OreSeur said. "You can try to Riot or Soothe our emotions, if you wish, but it will have no effect. We won't even know that you are trying to manipulate us."

Like someone who is burning copper. "That's not exactly the most useful bit of information," she said, strolling past the kandra on the roof. Allomancers couldn't read minds or emotions; when they Soothed or Rioted another person, they simply had to hope that the person reacted as intended.

She could "test" for a kandra by Soothing someone's emotions, perhaps. If they didn't react, that might mean they were a kandra—but it could also just mean that they were good at containing their emotions.

OreSeur watched her pacing. "If it were easy to detect kandra, Mistress, then we wouldn't be worth much as impostors, would we?"

"I suppose not," Vin acknowledged. However, thinking about what he'd said made her consider something else. "Can a kandra use Allomancy? If they eat an Allomancer, I mean?"

OreSeur shook his head.

That's another method, then, Vin thought. If I catch a member of the crew burning metals, then I know he's not the kandra. Wouldn't help with Dockson or the palace servants, but it would let her eliminate Ham and Spook.

"There's something else," Vin said. "Before, when we were doing the job with Kelsier, he said that we had to keep you away from the Lord Ruler and his Inquisitors. Why was that?"

OreSeur looked away. "This is not a thing we speak of."

"Then I command you to speak of it."

"Then I must refuse to answer," OreSeur said.

"Refuse to answer?" Vin asked. "You can do that?"

OreSeur nodded. "We are not required to reveal secrets about kandra nature, Mistress. It is—"

"In the Contract," Vin finished, frowning. I really need to read that thing again.

"Yes, Mistress. I have, perhaps, said too much already."

Vin turned away from OreSeur, looking out over the city. The mists continued to spin. Vin closed her eyes, questing out with bronze, trying to feel the telltale pulse of an Allomancer burning metals nearby.

OreSeur rose and padded over beside her, then settled down on his haunches again, sitting on the inclined roof. "Shouldn't you be at the meeting the king is having, Mistress?"

"Perhaps later," Vin said, opening her eyes. Out beyond the city, watchfires from the armies lit the horizon. Keep Venture blazed in the night to her right, and inside of it, Elend was holding council with the others. Many of the most important men in the government, sitting together in one room. Elend would call her paranoid for insisting that she be the one who watched for spies and assassins. That was fine; he could call her whatever he wanted, as long as he stayed alive.

She settled back down. She was glad Elend had decided to pick Keep Venture as his palace, rather than moving into Kredik Shaw, the Lord Ruler's home. Not only was Kredik Shaw too big to be properly defended, but it also reminded her of him. The Lord Ruler.

She thought of the Lord Ruler often, lately—or, rather, she thought of Rashek, the man who had become the Lord Ruler. A Terrisman by birth, Rashek had killed the man who should have taken the power at the Well of Ascension and. . .

And done what? They still didn't know. The Hero had been on a quest to protect the people from a danger simply known as the Deepness. So much had been lost; so much had been intentionally destroyed. Their best source of information about those days came in the form of an aged journal, written by the Hero of Ages during the days before Rashek had killed him. However, it gave precious few clues about his quest.

Why do I even worry about these things? Vin thought. The Deepness is a thing a thousand years forgotten. Elend and the others are right to be concerned about more pressing events.

And still, Vin found herself strangely detached from them. Perhaps that was why she found herself scouting outside. It wasn't that she didn't worry about the armies. She just felt. . .removed from the problem. Even now, as she considered the threat to Luthadel, her mind was drawn back to the Lord Ruler.

You don't know what I do for mankind, he had said. I was your god, even if you couldn't see it. By killing me, you have doomed yourselves. Those were the Lord Ruler's last words, spoken as he lay dying on the floor of his own throne room. They worried her. Chilled her, even still.

She needed to distract herself. "What kinds of things do you like, kandra?" she asked, turning to the creature, who still sat on the rooftop beside her. "What are your loves, your hatreds?"

"I do not want to answer that."

Vin frowned. "Do not want to, or do not have to?"

OreSeur paused. "Do not want to, Mistress." The implication was obvious. You're going to have to command me.

She almost did. However, something gave her pause, something in those eyes—inhuman though they were. Something familiar.

She'd known resentment like that. She'd felt it often during her youth, when she'd served crewleaders who had lorded over their followers. In the crews, one did what one was commanded—especially if one was a small waif of a girl, without rank or means of intimidation.

"If you don't wish to speak of it," Vin said, turning away from the kandra, "then I won't force you."

OreSeur was silent.

Vin breathed in the mist, its cool wetness tickling her throat and lungs. "Do you know what I love, kandra?"

"No, Mistress."

"The mists," she said, holding out her arms. "The power, the freedom."

OreSeur nodded slowly. Nearby, Vin felt a faint pulsing with her bronze. Quiet, strange, unnerving. It was the same odd pulsing that she had felt atop Keep Venture a few nights before. She had never been brave enough to investigate it again.

It's time to do something about that, she decided. "Do you know what I hate, kandra?" she whispered, falling to a crouch, checking her knives and metals.

"No, Mistress."

She turned, meeting OreSeur's eyes. "I hate being afraid."

She knew that others thought her jumpy. Paranoid. She had lived with fear for so long that she had once seen it as something natural, like the ash, the sun, or the ground itself.

Kelsier had taken that fear away. She was careful, still, but she didn't feel a constant sense of terror. The Survivor had given her a life where the ones she loved didn't beat her, had shown her something better than fear. Trust. Now that she knew of these things, she would not quickly surrender them. Not to armies, not to assassins. . .

Not even to spirits.

"Follow if you can," she whispered, then dropped off the rooftop to the street below.

She dashed along the mist-slicked street, building momentum before she had time to lose her nerve. The source of the bronze pulses was close; it came from only one street over, in a building. Not the top, she decided. One of the darkened windows on the third floor, the shutters open.

Vin dropped a coin and jumped into the air. She shot upward, angling herself by Pushing against a latch across the street. She landed in the window's pitlike opening, arms grabbing the sides of the frame. She flared tin, letting her eyes adjust to the deep darkness within the abandoned room.

And it was there. Formed entirely of mists, it shifted and spun, its outline vague in the dark chamber. It had a vantage to see the rooftop where Vin and OreSeur had been talking.

Ghosts don't spy on people. . .do they? Skaa didn't speak of things like spirits or the dead. It smacked too much of religion, and religion was for the nobility. To worship was death for skaa. That hadn't stopped some, of course—but thieves like Vin had been too pragmatic for such things.

There was only one thing in skaa lore that this creature matched. Mistwraiths. Creatures said to steal the souls of men foolish enough to go outside at night. But, Vin now knew what mistwraiths were. They were cousins to the kandra—strange, semi-intelligent beasts who used the bones of those they ingested. They were odd, true—but hardly phantoms, and not really even that dangerous. There were no dark wraiths in the night, no haunting spirits or ghouls.

Or so Kelsier had said. The thing standing in the dark room—its insubstantial form writhing in the mists—seemed a powerful counterexample. She gripped the sides of the window, fear—her old friend—returning.

Run. Flee. Hide.

"Why have you been watching me?" she demanded.

The thing did not move. Its form seemed to draw the mists forward, and they spun slightly, as if in an air current.

I can sense it with bronze. That means it's using Allomancy—and Allomancy attracts the mist.

The thing stepped forward. Vin tensed.

And then the spirit was gone.

Vin paused, frowning. That was it? She had—

Something grabbed her arm. Something cold, something terrible, but something very real. A pain shot through her head, moving as if from her ear and into her mind. She yelled, but cut off as her voice failed. With a quiet groan—her arm quivering and shaking—she fell backward out of the window.

Her arm was still cold. She could feel it whipping in the air beside her, seeming to exude chill air. Mist passed like trailing clouds.

Vin flared tin. Pain, cold, wetness, and lucidity burst into her mind, and she threw herself into a twist and flared pewter just as she hit the ground.

"Mistress?" OreSeur said, darting from the shadows.

Vin shook her head, pushing herself up to her knees, her palms cool against the slick cobblestones. She could still feel the trailing chill in her left arm.

"Shall I go for aid?" the wolfhound asked.

Vin shook her head, forcing herself into a wobbling stand. She looked upward, through swirling mists, toward the black window above.

She shivered. Her shoulder was sore from where she had hit the ground, and her still bruised side throbbed, but she could feel her strength returning. She stepped away from the building, still looking up. Above her, the deep mists seemed. . .ominous. Obscuring.

No, she thought forcefully. The mists are my freedom; the night is my home! This is where I belong. I haven't needed to be afraid in the night since Kelsier taught me otherwise.

She couldn't lose that. She wouldn't go back to the fear. Still, she couldn't help the quick urgency in her step as she waved to OreSeur and scampered away from the building. She gave no explanation for her strange actions.

He didn't ask for one.

Elend set a third pile of books onto the table, and it slumped against the other two, threatening to topple the entire lot to the floor. He steadied them, then glanced up.

Breeze, in a prim suit, regarded the table with amusement as he sipped his wine. Ham and Spook were playing a game of stones as they waited for the meeting to begin; Spook was winning. Dockson sat in the corner of the room, scribbling on a ledger, and Clubs sat in a deep plush chair, eyeing Elend with one of his stares.

Any of these men could be an impostor, Elend thought. The thought still seemed insane to him. What was he to do? Exclude them all from his confidence? No, he needed them too much.

The only option was to act normally and watch them. Vin had told him to try and spot inconsistencies in their personalities. He intended to do his best, but the reality was he wasn't sure how much he would be able to see. This was more Vin's area of expertise. He needed to worry about the armies.

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Brandon Sanderson's Novels
» Legion
» Elantris (Elantris #1)
» The Emperor's Soul
» The Way of Kings (The Stormlight Archive #1)
» Warbreaker (Warbreaker #1)
» Alcatraz Versus the Evil Librarians (Alcatraz #1)
» Alcatraz Versus the Scrivener's Bones (Alcatraz #2)
» Alcatraz Versus the Knights of Crystallia (Alcatraz #3)
» Alcatraz Versus the Shattered Lens (Alcatraz #4)
» The Rithmatist (Rithmatist #1)
» The Well of Ascension (Mistborn #2)
» Mistborn: The Final Empire (Mistborn #1)
» The Hero of Ages (Mistborn #3)
» Infinity Blade: Awakening (Infinity Blade #1)
» The Alloy of Law (Mistborn #4)
» Infinity Blade: Redemption (Infinity Blade #2)
» The Hope of Elantris (Elantris #1.5)
» The Gathering Storm (Wheel of Time #12)
» Towers of Midnight (Wheel of Time #13)
» A Memory of Light (Wheel of Time #14)