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Frost Burned (Mercy Thompson #7) Page 52
Author: Patricia Briggs

When Mercy squeaked in surprise - though she didn't fight him - he said, "No telling how long it will take the old fae to answer. No sense for you to stand the whole time. Your knee is bothering you." He'd noticed that she was keeping her weight off it.

"Car wreck, then that step," she said, relaxing against him. "But it's my cheekbone that really hurts. Falling from Sylvia's apartment didn't help."

"Wait a moment," Tad said, and left them in the attic by themselves as he ran downstairs for something, closing the door behind him.

"He left us alone in the heart of his father's power," said Asil.

"That's because I would kill you before I allowed you to do anything," Adam assured him with an easy voice. "Tad knows that we stand with him, Mercy and I. And if you think this is the center of Zee's power, you are very much mistaken. This is a cache, he probably has fifty of them around somewhere. Paranoid old fae." Adam understood paranoia. It was a useful attribute if you were trying to keep the people you loved safe.

Asil didn't reply, which was probably a good thing. They needed more space between them before they could deal with each other safely. Tad came pounding back up the stairs with a deck of cards and a poker-chip carousel.

Mercy drew in a breath, and Adam looked at her. There was nothing Mercy enjoyed so much as complaining to people about the idiosyncrasies of werewolves; he had always found it charming - and useful. He waited a moment, but she didn't say anything.

Adam put his hand on her face and turned it, gently, toward Tad. It would be better if she explained the problem to him. Until Asil and Adam had been properly introduced on Adam's territory - such things had a very well-established protocol so that no blood was shed - Asil would be easy to offend. He and Adam had both been very careful not to pay too much attention to each other.

"Mercy, would you tell Tad why poker is a bad idea?" he asked her.

"Asil and Adam don't know each other," she said amiably. "And even if they did ... poker isn't really a good werewolf game." She appeared to consider that a moment. "Or rather, it is too good a werewolf game. It would end with bodies."

Tad glanced at both wolves, one after the other. "Seven-up?" he suggested. "War? Gin rummy? I know you play gin rummy because Warren taught me to play it when I was a kid."

"Tell him," Adam said to Mercy.

"No games between two dominant wolves unless they know each other very well and have established their dominance. There was a very nasty chess match that happened in the Marrok's pack when I was six or seven. Bran put an end to it, but not before one of the wolves ended up with a pickax in his leg." Mercy continued instructing the uninitiated in her Mercy-matter-of-fact fashion. "Adam and Warren could play, for instance, because, though they are both dominant wolves, Adam has firmly established himself as more dominant in both their eyes. One lost game won't make any difference. Darryl and Warren, though, are second and third in the pack hierarchy. They play CAGCTDPBT during pack gaming days, but they play on the same side. Always."

Tad gave Mercy an assessing look. "No poker. No gin rummy, and especially no chess if you don't want to end up pickaxed. And I didn't know you played CAGCTDPBT."

"Werewolf games," Mercy said solemnly, "play for keeps, or go home." She was so cute sometimes it made Adam's heart hurt. She was also a killer CAGCTDPBT player. The pack made Mercy and him play on opposite sides to keep it fair.

"I threw out my Go-Fish cards a long time ago." Tad's voice was dry. "I'm going to play some solitaire and leave the rest of you to twiddle your thumbs."

Exhausted, worried, and unhappy, Adam leaned against the wall and let his eyes half close in an old soldier's trick. He wasn't really asleep but not really awake, either. Any break in the current patterns of sound, sight, or scent would attract his attention.

Tad sat down in front of the mirror and laid out a game of spider solitaire. He played three or four games and lost all of them - no cheating for Tad.

Asil seemed happy to occupy himself studying Zee's little toys as far away as he could get from Adam. The Moor wasn't exactly what Adam had expected. Much less crazy, and also much better at the dance that kept everyone alive in a small room with two dominant wolves who were strangers to each other than a wolf of his reputation ought to be. Bran usually knew what he was doing, and that seemed to be true when he sent Asil as well.

Mercy wasn't sleeping, but she lay quietly in his lap. She liked to cuddle when they were alone. He decided to enjoy it because it settled the beast inside him a little. The wolf was convinced that as long as he held her, nothing could touch her.

Neither could he. Not for long.

Mercy put her hand on Adam's, and he could feel the silver go to work on his skin. He didn't react because he craved her touch more than he minded the burn - and she'd taken it for him, hadn't she? So maybe part of it was guilt, feeling that he deserved to hurt because he'd brought harm to her.

She leaned forward, reading the titles on the books again. He opened his eyes a bit more to make sure she didn't try for that book that called to her again.

Zee had a modern college text on metallurgy right next to a very old book bound in leather with a title that was nearly indecipherable, between the faded gold embossing and the old German script. And just out of easy reach was the little green linen-bound book with the warped cover that had fascinated her earlier. Mercy shifted restlessly then froze, jerking her hands away from him.

"I've burned you," she whispered, horrified.

Tad looked up from dealing another round, and Asil glanced their way - and then returned his attention to the fae weapons on the shelves.

"I'm a werewolf," Adam said softly. "It won't kill me."

She frowned at him, and he closed his eyes again. "It's all right, Mercy. It's already healed." He wanted to tell her not to worry, but then maybe she wouldn't. Not because she chose to follow his advice but because of the damned fae artifact that made her obedient. An obedient Mercy because she had no choice - that was an abomination.

She curled up, tucking her hands in where they couldn't accidentally touch him. She closed her eyes, too - he knew because he had only mostly shut his.

The better to see you with, my dear, said the Big Bad Wolf.

He also saw something else. Adam had a habit of keeping track of things in his environment - situational awareness. It had saved his butt more than once. He was especially aware of things that could be used as weapons.

One of the blades on the shelves was moving. He didn't catch it in actual motion, but when they'd first come into the room, it had been in the back corner of the bottom shelf of the bookcase nearest the mirror. Now it was in the middle of the shelf and had slid nearly off the edge.

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Patricia Briggs's Novels
» Fire Touched (Mercy Thompson #9)
» Hunting Ground (Alpha & Omega #2)
» On the Prowl (Alpha & Omega 0.5)
» Moon Called (Mercy Thompson #1)
» Cry Wolf (Alpha & Omega #1)
» Fair Game (Alpha & Omega #3)
» Dead Heat (Alpha & Omega #4)
» Iron Kissed (Mercy Thompson #3)
» Bone Crossed (Mercy Thompson #4)
» Silver Borne (Mercy Thompson #5)
» River Marked (Mercy Thompson #6)
» Frost Burned (Mercy Thompson #7)
» Night Broken (Mercy Thompson #8)
» Blood Bound (Mercy Thompson #2)